- Joined
- Apr 3, 2025
- Messages
- 27
1.1 Each member of a Criminal Factions must adhere to the dress code of their organization when participating in criminal activities, as well as at all events (including functional ones). | Jail 30 minutes.
Note: outerwear (torso, T-shirts, jackets) must fully match the gang color.
Addition: body armor and other accessories are not considered as such.
1.2.1 Each gang is allowed to conclude only 1 alliance with another gang.
1.2.2 Enemy diplomacy is not limited.
1.3.1 Allied and hostile diplomacy is concluded exclusively by IC means. | Verbal warning to the leader + Cancellation of diplomatic relations .
Note: when concluding / breaking diplomacy, the initiating party must have at least 1 video recording of this moment, the participants are obliged to keep the video recording for 72 hours and provide it at the first request of the administration.
1.3.2 Declaring war on another Criminal Factions is only allowed for a compelling IC reason. | Verbal warning to the leader + Cancel war for
1.3.2 Declaring war on another Criminal Factions is only allowed for a compelling IC reason. | Verbal warning to the leader + Cancel war for factions.
1.3.3 To conclude enemy diplomacy between organizations - it is necessary to conduct an RP arrow. | Verbal warning to the leader + Cancel war for factions .
Exception: war can be declared without an RP arrow if another organization has kidnapped the leader / deputy. Enemy diplomacy must be reported to the IC by.
1.3.4 If the organization refuses the RP arrow, then enemy diplomacy can be declared immediately.
1.3.5 In the event of an alliance breakdown, it is forbidden to declare war on this organization for 24 hours. | Verbal warning to the leader + Cancel war for factions.
1.4 Initial ranks (1-3) in the IC process do not know what their organization does and the faces / names of the senior staff. | Jail 25 minutes.
Exception: Capture \ Bizwar composition.
1.5 Recruitment to the organization takes place exclusively on the territory of the organization.
Note: the territory near the respawn.
1.6 List of reasons for OOC dismissal:
1.8 It is forbidden to enter into allied diplomacy with a hostile gang. Verbal warning to the leader .
Note: in case of changing diplomacy from enemy to neutral, it is forbidden to enter into an alliance for 24 hours.
1.9 It is forbidden to puncture car tires with a knife, without appropriate roleplaying. | Jail 20 minutes.
1.12 It is forbidden to specifically not fire / request money for firing players from the faction. | Warn / Verbal warning to the leader.
Territories of criminal Factions:
2.1 Territory of a Criminal Factions, according to RP is a territory densely populated by criminals.
Exception: an inactive (not captured) family mansion is not the territory of a Criminal Faction
2.2 Provocative and aggressive actions are prohibited during RP dialogues. | Jail 30 minutes.
Note: the side located in its territory does not have the right to provoke / insult during RP dialogue.
The side located in enemy territory does not have the right to open fire, the punishment is issued as for SK.
Exception: consent of higher ranks (on situations) in OOC chat.
Explanation: the rule clause, as well as all notes and exceptions, work for both sides.
In the event of opening fire, you can only kill the person from whom the shooting was. It is forbidden to enter the respawn and kill innocent players.
2.3 It is allowed to open fire without warning on employees of government organizations in the respawn territory.
2.4 It is forbidden to escape pursuit and shootouts in the territory of Criminal Factions. | Jail 60 minutes .
2.5 It is allowed to chase people away from the gang's RP territory by.
2.6 It is allowed to organize various RP events on your territory.
2.7 It is allowed to kill/damage characters if they are in your HQ territory.
Note: to kill a person, you need to give a warning of about 5 seconds.
2.8 It is forbidden to shoot from the HQ | Jail 30 minutes.
Russian Mafia HQ:

Mexican Cartel HQ:

The Families HQ:

Los Santos Vagos HQ:

Marabunta Grande HQ:

The Bloods HQ:

Ballas HQ

Note: outerwear (torso, T-shirts, jackets) must fully match the gang color.
Addition: body armor and other accessories are not considered as such.
1.2.1 Each gang is allowed to conclude only 1 alliance with another gang.
1.2.2 Enemy diplomacy is not limited.
1.3.1 Allied and hostile diplomacy is concluded exclusively by IC means. | Verbal warning to the leader + Cancellation of diplomatic relations .
Note: when concluding / breaking diplomacy, the initiating party must have at least 1 video recording of this moment, the participants are obliged to keep the video recording for 72 hours and provide it at the first request of the administration.
1.3.2 Declaring war on another Criminal Factions is only allowed for a compelling IC reason. | Verbal warning to the leader + Cancel war for
1.3.2 Declaring war on another Criminal Factions is only allowed for a compelling IC reason. | Verbal warning to the leader + Cancel war for factions.
1.3.3 To conclude enemy diplomacy between organizations - it is necessary to conduct an RP arrow. | Verbal warning to the leader + Cancel war for factions .
Exception: war can be declared without an RP arrow if another organization has kidnapped the leader / deputy. Enemy diplomacy must be reported to the IC by.
1.3.4 If the organization refuses the RP arrow, then enemy diplomacy can be declared immediately.
1.3.5 In the event of an alliance breakdown, it is forbidden to declare war on this organization for 24 hours. | Verbal warning to the leader + Cancel war for factions.
1.4 Initial ranks (1-3) in the IC process do not know what their organization does and the faces / names of the senior staff. | Jail 25 minutes.
Exception: Capture \ Bizwar composition.
1.5 Recruitment to the organization takes place exclusively on the territory of the organization.
Note: the territory near the respawn.
1.6 List of reasons for OOC dismissal:
- Inciting conflicts within the faction
- Violation of server rules
Note: dismissal is only allowed after a punishment has been issued by the administrator. - Long term inactivity
- Anti-factional movement
1.8 It is forbidden to enter into allied diplomacy with a hostile gang. Verbal warning to the leader .
Note: in case of changing diplomacy from enemy to neutral, it is forbidden to enter into an alliance for 24 hours.
1.9 It is forbidden to puncture car tires with a knife, without appropriate roleplaying. | Jail 20 minutes.
1.12 It is forbidden to specifically not fire / request money for firing players from the faction. | Warn / Verbal warning to the leader.
Territories of criminal Factions:
2.1 Territory of a Criminal Factions, according to RP is a territory densely populated by criminals.
Exception: an inactive (not captured) family mansion is not the territory of a Criminal Faction
2.2 Provocative and aggressive actions are prohibited during RP dialogues. | Jail 30 minutes.
Note: the side located in its territory does not have the right to provoke / insult during RP dialogue.
The side located in enemy territory does not have the right to open fire, the punishment is issued as for SK.
Exception: consent of higher ranks (on situations) in OOC chat.
Explanation: the rule clause, as well as all notes and exceptions, work for both sides.
In the event of opening fire, you can only kill the person from whom the shooting was. It is forbidden to enter the respawn and kill innocent players.
2.3 It is allowed to open fire without warning on employees of government organizations in the respawn territory.
2.4 It is forbidden to escape pursuit and shootouts in the territory of Criminal Factions. | Jail 60 minutes .
2.5 It is allowed to chase people away from the gang's RP territory by.
2.6 It is allowed to organize various RP events on your territory.
2.7 It is allowed to kill/damage characters if they are in your HQ territory.
Note: to kill a person, you need to give a warning of about 5 seconds.
2.8 It is forbidden to shoot from the HQ | Jail 30 minutes.
Russian Mafia HQ:

Mexican Cartel HQ:

The Families HQ:

Los Santos Vagos HQ:

Marabunta Grande HQ:

The Bloods HQ:

Ballas HQ

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